Foul – Move and then foul an adjacent opposing player who is prone (or just foul an adjacent player who is prone).Blitz – Move and then Block an adjacent opposing player who is standing (or Block and then Move).In addition, the following four actions may be taken by one player per team turn: Block – Fight an adjacent opposing player who is standing.Move – Move the player through empty squares (opposing players may try to trip the moving player if they move close to them).In their turn, a coach may have each player take one of the following actions: These skills are not necessary to perform their corresponding actions, but will give the player an advantage. Some of the more commonly used skills are Block (for fighting), Dodge (for dodging out of an opponent's tackle zone), Sure Hands (for picking up the ball), Pass (for throwing the ball), and Catch (for catching the ball). In addition, players may have special skills that affect any number of circumstances in play. This is the only stat which some players do not possess. PA (Passing) indicates how well the player can throw the ball.AV (Armour Value) indicates how difficult it is to injure the player.AG (Agility) indicates how well the player handles the ball and evades opposing players.ST (Strength) indicates the player's basic fighting ability.
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